Minihorse-Classic Trouble Board Game Popping Movers Pop and Race Game | Ludo | designed for 6-12 years old kids

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Feature

POP-O-MATIC "TROUBLE". Looks just like the Trouble you remember. The Play of the game is to be the first player to move all 4 of your pegs around the game board and into "Finish"
HEAD TO THE FINISH: Pop the dice in the Pop-O-Matic dice popper and see how far you can move! Race all four of your pegs around the game board, and head for your finish line as fast as you can!
LOOK OUT! If one of your opponents pegs lands on yours - you're in TROUBLE, and will have to move that peg all the way back to home!
CONTENTS: Plastic game unit with Pop-O-Matic die roller, 16 playing pegs, (4 yellow 4 green 4 blue 4 red). Instructions. Game comes fully assembled. Ages 5+ 2-4 players.
It's the classic race-and-chase game with the PopoMatic die-rolling bubble

Description

Trouble Board Game

Can you stay out of trouble long enough to win the game? Trouble is a classically fun game in which players race to be the first person move all their pegs around the game board and into the finish slots to win. But watch out! If another player lands on the same spot as you, your peg has to start over. Featuring a fun???Pop-O-Matic??? bubble to roll the dice, Trouble is a race to the finish!. Each game comes with a game board, pop-o-matic dice roller and 16 pegs.Trouble is recommended for 2-4 players ages 5 and up. The average playing time is 25-35 minutes.

Trouble is a board game with a simple concept: Be the first player to send your four game pieces all the way around the board, moving spaces determined by rolls of the dice. The "trouble" of the title comes when an opponent's piece lands on a space occupied by your piece, thus sending yours back to the beginning. Parents will likely remember the game from their youth, or at least remember the game's signature gimmick, the pop-o-matic dice roller. The Pop-o-matic is a dome-shaped clear plastic housing for the dice in the center of the board game that automatically tumbles the dice when pressed down and released. This feature, plus the board's plastic slots that hold the game pieces in place, make Trouble a perfect travel game--car or boat motion won't upset the game's progress. It is indeed satisfying to press, slap, or pound the pop-o-matic. It's strong enough to withstand the frustration of the losing player(s). The game's simplicity makes it easy to jump into without elaborate explanations or practice games for new players, but it's utter lack of strategy will likely limit interest to just a few rounds.

For 2 to 4 players
Includes plastic game board and chess pieces
Skills: counting, strategy
Supply is limited

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